30 Haziran 2014 Pazartesi

Health Issue Sparks DOTA 2 Controversy

Health Issue Sparks DOTA 2 Controversy

There's been some controversy over the weekend surrounding Valve's big DOTA 2 tournament, The International, and how the company (and one team involved) has handled the roster of one of the competing teams.

That team is Fnatic, and the player at the centre of the mess is Adrian "Era" Kryeziu (pictured, below), who suffers from what sound like pretty severe anxiety attacks. These attacks have reportedly affected his ability to attend and compete in recent tournaments, so in order to maintain a consistent roster across competitions Fnatic have recently replaced him (temporarily) with Steve 'Xcalibur' Ye.

Health Issue Sparks DOTA 2 Controversy

Which is a move that, while allowed for other tournaments, has run into a problem with Valve. The developer has told Fnatic that unless the team competes with the five players originally invited to The International months ago - a lineup that includes Era, not Xcalibur - it won't be able to compete.

Following expressions of outrage amongst the community regarding the decision (the line on what constitutes a fair replacement of a nominated team member is a blurry one that's been fudged a few times in the past), both parties have issued lengthy statements seeking to clarify the situation, Fnatic's here and Valve's here. 

The latter makes for interesting reading, since it includes a dump of all correspondence made between the team, Valve and Era, including an email where Era claims he was "fired" by Fnatic, and questions the legality of the move since his doctors had actually cleared him to play.

A public statement issued over the weekend by Era, however, casts doubt on that email. Walking back his accusations, he says his email was "irrational", and adds that after further sessions with doctors "it was concluded that traveling would be too stressful and may prolong recovery and it would be better to stay home".

Regardless, Valve's stance - included at the end of their transcripts - remains the same:
As we've said to the players and management of Fnatic, we're not happy with the stress this is placing on their organization, players, and fans. We don't minimize medical problems of any kind, whether physical or otherwise. That said, we believe we have a responsibility to make sure that all professional players are being treated fairly, both by their management, and by the decisions that we make that affect all of them. We take this very seriously.

We believe we've included all the relevant details in this post, but in the interest of full disclosure, here is a document* containing the entire correspondence with Fnatic.

Hopefully this explains our position on this specific issue to people in the community. Our offer to the original five invited players still stands for Fnatic.

Source: Kotaku

Monster Hunter 3 Ultimate online play affected by today's Nintendo Wii U maintenance


Nintendo maintenance on Wii U and Nintendo 3DS devices are taking place today starting at 4 p.m. and 5 p.m. PST, respectively.

As a result, online play and rankings for Monster Hunter 3 Ultimate Pack Relay Tools, which allow you to play the Nintendo 3DS version of the game with other players online via a Wii U,  as well as for the official Wii U version of Monster Hunter 3 Ultimate, will be affected until 5 p.m. PST.

After this, Nintendo is moving on to maintenance on 3DS services which will affect online play and rankings on both the Poke Transporter and the Pokemon Bank. This will come to an end at 6 p.m. PST.

Maintenance schedules can be found on Nintendo's official website.

Source: Polygon

Goat Simulator is coming to retail stores this July


Coffee Stain Studio's absurdist indie hit Goat Simulator is coming to retail stores in North America this July after distribution rights were acquired by publisher Deep Silver, the company announced.

Speaking to game developer Armin Ibrisagic, the indie studio was approached by a company to bring a retail version of Goat Simulator to stores some time ago, we're told.

"Steam has always been our primary source of income," he said, "so a retail version is nothing we planned or thought would bring us a lot of income, we were more motivated by the fact that a physical box with a goat's face on it is pretty funny shit, so we decided to go for it."

Ibrisagic adds that while it's too early for the team to have comparable sales figures, he believes the Goat Simulator fanbase will continue to come largely off the back of digital and Steam sales.

'Physical release so that you can buy two and 
wear one around your neck' says Ibrisagic.
"I think Steam will always be our primary source of income,but it might be fun for people to show off Goat Simulator in their game shelves at home, and we might reach a target group that we usually wouldn't reach, which is always fun.

"I can just imagine a mom seeing it in a store and being like 'Oh, Goat Simulator, that sounds like a fun game where you take care of farm animals, little Timmy will love this!' and the next day when they're having dinner, Timmy's like 'Mom, this food is penis shaped.'"

Goat Simulator hits retail stores in mid-July for $9.99 and includes the game's last major content patch, patch 1.1., which brings local multiplayer to the game, alongside new goats and game modes. The game, which originally released digitally in April, also allows users to make their own goats, levels and missions using Steam Workshop.

Check out our hands-on with the title from GDC 2014 and our recent Overview video for gameplay details and destructive shenanigans.

Source: Polygon

If you play Rust then you can dress other players while they sleep


The latest update for Rust not only lets you loot another player without killing them but also allows you to give sleeping players items and even dress them up in new clothes.

The update, which is coming to the game's experimental server branch, was confirmed by developer Garry Newman on the game's official developer blog, alongside a new addition to the game which finally brings death into the game and allows players to loot corpses.

Speaking to Newman, we were told that the ability to dress sleeping characters is actually a bug; However, he intends to keep it in the game.

"It'll probably stay in," he tells us. "It's really part of the ability to undress sleeping players (to steal their clothes without killing them). I can't think of a legit reason for dressing sleeping players, but I'm sure it will emerge."

Newman plans to bring about these changes sometime this week to the game's experimental server, stating in the recent dev blog:
"My plan right now is to polish up what we have, get it playable and error free next week. At this point I think we'll have a strong enough foundation to let GPS start hosting servers and start implementing real shit."
The game is currently getting updates on this server as part of its "reboot," while the original default server on Steam is no longer being updated.

Rust is available for $19.99 on Linux, Mac and Windows PC though Steam Early Access, where the open-world game launched last December. By late February, it eclipsed $30 million in sales.
You can check out our overview video of Rust below.


Source: Polygon
 

Get a glimpse of the alleged controller that may ship with Android TV


Android TV, Google's platform designed to deliver entertainment and games on televisions, may ship with an Xbox One-like controller, according to a photo of the alleged peripheral taken by Google I/O 2014 attendee Artem Russakovskii.

According to Russakovskii, the Android TV box will ship with the controller, which sports two thumbsticks, four face buttons, D-pad, home button, two navigation buttons, a line of four LEDs and shoulder buttons. The photo is followed by renders of the controller found in the Android L Developer Preview build's directory by Reddit user bedofgoatturds.

As demonstrated during Google's conference, Android TV allows the use of virtual controls on a smartphone or tablet, a remote control or a game controller and voice navigation is built into the interface. Android TV will run on set-top boxes and can be integrated into TVs.

Razer also unveiled its own livingroom entertainment product during Google I/O 2014 with its Android TV-powered micro-console. Along with an "emphasis on gaming, Razer's unnamed micro-console will stream movies, music and other apps. Amazon's recently announced Fire TV also supports a game controller and is designed to support mobile games in the living room.

Source: Polygon
 

Steam hits 8M concurrent users milestone during Summer Sale Encore Day


Steam reached more than 8 million concurrent users over the weekend, breaking a new milestone for Valve's distribution platform Steam usage, according to its stats page (picked up by NeoGAF).

The platform reached peak usage of 8,020,813 concurrent members on June 29 at midday, during its Steam Summer Sale Encore Day. The Summer Sale launched last week and is scheduled to conclude June 30 at 7:00 a.m. ET/10:00 a.m. PDT.

Steam broke the 7-million-user mark in early December and 7.5 million users over the Christmas period. Valve surpassed 6 million concurrent users for the first time in November 2012. The company revealed in October that the number of users increased by 30 percent in a year to reach more than 65 million total Steam accounts. Valve announced during it Steam Dev Days in January that the increased to 75 million active users.

Source: Polygon

29 Haziran 2014 Pazar

DICE improving Battlefield 4's core gameplay, Rush mode, Dragon's Teeth DLC




Through DICE's Community Test Environment, an initiative for players to help develop and improve Battlefield 4's experience, the developer is testing and rolling out improvements for the game's Rush mode, Dragon's Teeth DLC and core gameplay.

According to a Battlelog post by associate producer David Sirland, DICE will start making changes to Battlefield 4's core gameplay beginning with improvements and fixes related to the new Dragon's Teeth expansion pack. The expansion will launch with fixes made to its new Ballistics Shield, where its bash damage has been tweaked and is no longer possible to one-hit kill enemies and single tank AP-rounds now kill players carrying the Ballistics Shield.

The developer is currently testing out changes to Rush mode in CTE to increase its balance and flow. The new changes are being tested on the Siege of Shanghai, Zavod 311 and Operation Locker to start with. General tweaks to Rush include the removal of commander by default, radar sweep has been reduced around attackers base, changes to MCOM placement and cover passes.

Additional areas of improvements that the developer will be looking at in the future through the initiative includes general weapon balance and suppression tuning, 3P head-flinch dampening, visual recoil ADS tuning, vehicle tuning/balance, HUD improvements and bug fixes. Continued tweaks to Obliteration Competitive and Conquest small will made. You can find out more about the changes in the video above.

DICE began recruiting Battlefield 4 PC players in May to help test possible patches and ideas to the title before rolling them out on all platforms. The developer hopes to improve the overall quality of the game through CTE where it can collect player feedback early on in the design process.

Through CTE, the developer tested out and released updates to the game's Netcode in June. The updates included improvements with player-to-player interactions within the game such as registering damage done to others. The developer also tweaked the game's general networking capabilities and the "tickrate" of its servers.

Battlefield 4 launched for PlayStation 3, PlayStation 4, PC, Xbox 360 and Xbox One last fall and has been plagued with ongoing issues since its release. To date, DICE has published numerous patches for the game across all platforms and delayed some DLC to focus on improving the game's quality.

 Source: Polygon