PlayStation 4 etiketine sahip kayıtlar gösteriliyor. Tüm kayıtları göster
PlayStation 4 etiketine sahip kayıtlar gösteriliyor. Tüm kayıtları göster

1 Temmuz 2014 Salı

Natural Doctrine brings tactical role-playing to North America on Sept. 16


Kadokawa Game Studio's tactical role-playing game Natural Doctrine is coming to North America on Sept. 16 for PlayStation 4, PlayStation 3 and PlayStation Vita, publisher NIS America announced today.

The game will arrive in Europe three days later on Sept. 19, and pre-orders have opened up for the release on the official NIS America store, including a number of limited edition extras on each platform.

The game is available to pre-order for $60 on PS4 systems, $50 on PS3 systems and $40 on PS Vita, while limited editions are available for an extra $20 on each individual console. Bonuses include an art book, poster and an explorer's bag.
The strategy role-playing game sends players into caves to collect Pluton, described as a coveted material. The game's story focuses on a resource war between goblins, trolls, humans, lizardmen and humanoids.

Kadokawa is probably best known as the publisher behind Lollipop Chainsaw. Natural Doctrine, which launched in Japan earlier this year after a delay, is the company's debut title.

Source: Polygon
 

WWE 2K15's cover stars John Cena — and a new logo

 
The cover of WWE 2K15 features John Cena — and the new logo of the WWE itself.
Cena, who claimed his 15th WWE world championship at Sunday's Money in the Bank pay-per-view event, was revealed as the cover superstar last night on WWE Raw. 2K Sports released the packshot this morning.

The new logo, which will replace the scratched-style logo that has been in use (with modifications) since 1997, will enter use across the entire WWE business in August. It's currently the logo for the new WWE Network, and also was recently used in the logo for Wrestlemania 31.

"It is truly an honor and privilege to serve as the WWE 2K15 cover superstar," Cena said in a prepared statement. "I look forward to carrying the flag for WWE 2K15, and introducing the incredible next generation of WWE gaming to the WWE Universe."

WWE 2K15 will be the second wrestling title published by 2K Sports, who picked up the series following the dissolution of THQ. The game launches on Oct. 28 for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Polygon discussed the series' new focus and direction with executive producer Mark Little at E3 2014.


Source: Polygon

FIFA 15 video shows off upgraded weather effects, player models and more


FIFA 15's latest developer diary, released today by publisher Electronic Arts, focuses on the graphical upgrades that developer EA Canada is making in this year's game.

Chief among those improvements is in the player models, with head scans providing higher detail in faces and new animation rigs allowing for more lifelike movement. Uniforms will flutter in the breeze and get dirty over time. Items on the field will also move more realistically — players will no longer ghost through the corner flag, and the goal will move according to how the ball hits it.

The pitch itself will degrade over the course of a match, as footprints and slide tackles leave their mark on the grass. In rainy games, you'll see sprays of water as appropriate. And LED boards throughout stadiums will now animate in real time.

The aforementioned upgrades apply to the current-generation version of FIFA 15, which will be released on PlayStation 4, Windows PC and Xbox One in standard and Ultimate editions. The game will also be available on Nintendo 3DS, PlayStation 3, PlayStation Vita, Wii and Xbox 360. All versions are set for release Sept. 26.

For more on FIFA 15, check out our comprehensive coverage from E3.

Source: Polygon

29 Haziran 2014 Pazar

Cat simulator hits its funding goal, considers PS4 version


Catlateral Damage, the quirky, first-feline swatter that emerged from a game jam, cleared its Kickstarter funding goal of $40,000 with 12 days left and now is considering adding bonus levels and, potentially, a PlayStation 4 version.

Developer Chris Chung announced the stretch goals when the game cleared its target on Thursday. Bonus levels (including a supermarket and a museum) will be added at $48,000 and $56,000, and if the project hits $100,000, Chung will build a PS4 edition, to be released six months after Catlateral Damage arrives on Steam and Ouya. All backers would be able to choose whichever version they prefer.

In Catlateral Damage, the player is a cat and the goal is to knock over as many household items as possible in the alotted time, racking up a higher score as the destruction piles on. A browser-based demo is playable here.

Source: Polygon

28 Haziran 2014 Cumartesi

Rookie quarterback turns to Madden to prepare for NFL training camp


Teddy Bridgewater, drafted at the end of the first round by the NFL's Minnesota Vikings, has until July 25 before training camp officially begins. He's getting ready, ESPN reports, by importing the Vikings' playbook into Madden NFL 25 and using the video game to prepare for opposing defenses.
"It helps because you get one more rep than you had in practice, actual practice," he told ESPN, calling the plays "virtual reps."

"Any chance you get to take an extra rep or go the extra step, extra mile, it's going to be very beneficial transferring it to the field," he said.

At the University of Louisville, Bridgewater did the same thing with NCAA Football 14 — presumably with "himself" on the roster. (He could get a check somewhere north of $1,000 for his three appearances, as "QB#05" in that game, thanks to settlements EA Sports and the NCAA reached with current and former college players.)

Bridgewater is neither the first nor the only NFL figure to use Madden to prepare or credit it with his development. Margus Hunt, an Estonian and currently a second-year defensive end for the Cincinnati Bengals, said he taught himself how to play American football with Madden. And Raheem Morris, the former head coach of Tampa Bay (and currently an assistant with Washington) said he "majored in Madden" in college, saying it helped him develop his coaching philosophy today.

Madden NFL 15, with a renewed focus on defensive playability, arrives Aug. 26 for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. For more, see Polygon's E3 preview.

Source: Polygon

27 Haziran 2014 Cuma

Killzone Shadow Fall's Echo is back. Here's what the actor who plays her has to say

Echo is one of the central characters in Guerilla Games' Killzone: Shadow Fall. She also appears in multiplayer expansion Intercept, released this week for PlayStation 4.

The scion of Helghast's ruling class, she was fathered by a Vektan, placing her at the center of a vicious rivalry on the planet Vekta. She is a skilled spy and combat operative.

Echo was played by actor Jamie Gray Hyder, probably best known for her role as werewolf Daniella on HBO's True Blood. In a recent interview with PlayStation Blog, she talked about the challenge of playing Echo, and of acting in a motion capture studio.

"You've got a camera strapped to your head one inch from your face, and you're wired up to a mic, and you've got this suit on," she said. "It requires so much focus and it's really hard work physically, but I enjoyed both those aspects of it.

"All of the visuals given to us by the studio definitely helped us understand our characters. It does take a lot of imagination, and that's why it's so similar to stage acting for me. You don't have a costume or a set, so you have to develop a full character in your mind in order to take this giant empty studio space and really make a universe in there for them to live in."

Echo is undoubtedly a popular character in the game. Gray Hyder (below) said she worked hard to get a fix on her personality. "She knows what she's there to do; there's no confusion. In a world with so much chaos going on, she's totally focused. For me, that was such an important part of the character. She's on a mission and it didn't matter what was going on around her; she's a lone wolf."

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Guerrilla sought to bring Echo and other big characters into the expansion, even though it is not a single-player story campaign. "One thing that immediately came to mind when we started development [of the expansion] was that we needed to bring back some of the strong characters that we had in the single player campaign, such as Echo," said game director Steven ter Heide. "They appear as boss characters in Intercept. We've created an AI commander in the background that strategizes based on how your team is performing. It can throw different types of troops onto the battlefield and issue different orders so the game is continually changing. Then, when the tide really needs to turn, it can throw in one of these boss characters, which is where Echo comes in."

"I'm so glad Echo was so well received, especially when there aren't a whole lot of strong female characters in games these days," added Gray Hyder. "It's great to be able to set a precedent like that, and to have gamers respond so positively was awesome to see."



Source: Polygon


Skulk around with this Styx: Master of Shadows gameplay footage




Styx: Master of Shadows is an upcoming stealth role-playing game from Cyanide Studio, and you can check out 15 minutes of gameplay footage in this video released today by publisher Focus Home Interactive.

You play as Styx, a 200-year-old Goblin who is skilled in the dark arts of stealth, theft and murder. A magical fluid called Amber flows through Styx's veins, and he's on a quest to climb the miles-high Tower of Akenash, which is where Humans and Elves keep the Tree — the source of the Amber — safe from harm.

As you can see in the video, Styx is at his best when he's avoiding open combat; as long as you keep to the shadows, you'll have the upper hand. It's wise to hide the bodies of any enemies you do kill, and murder can be accomplished in a variety of ways: Sometimes you might want to strangle guards from behind, and other times you might want to vomit in a communal water tank to poison anybody who drinks from it afterward.

Styx: Master of Shadows is in development on PlayStation 4, Windows PC and Xbox One. It is a prequel to Of Orcs and Men, the 2012 action RPG from Cyanide.


Source: Polygon


No Man's Sky video recounts the history of Hello Games


 

No Man's Sky is by far the most ambitious project yet from Hello Games, and studio co-founder Sean Murray sat down with the PlayStation Blog recently to explain how the company got to this point.

Prior to working on No Man's Sky, Hello Games developed four titles in the Joe Danger series — Joe Danger, Joe Danger 2: The Movie, Joe Danger Touch and Joe Danger Infinity. According to Murray, he and three other members of the studio sequestered themselves within the office starting in mid-2013 and began working on No Man's Sky, the idea for which he's had since he was a child. Science fiction novels served as a major inspiration for the game.

The universe of No Man's Sky is a hostile place for the player; Murray made it clear that although it looks beautiful, "It isn't just some ambient utopia." That universe will hold numerous players at once, each of whom will start on their own unique planet on the outskirts of the galaxy. The fiction of No Man's Sky will give players a compelling reason to venture inward, said Murray, and in order to make the journey, they'll have to construct a ship and upgrade its capabilities as they progress through the game.

There's one overall goal that Hello Games has for players, Murray explained.
"They will think, 'I started out with the smallest, crappiest ship you could imagine, and I got to a point where I could get to the center of the galaxy and see what was there.' And we want that to be significant," said Murray.

No Man's Sky is in development on PlayStation 4 and has no release date. For more, check out our comprehensive coverage from E3 2014.


The Last of Us Remastered PS4 bundle coming to Europe next month



  

A PlayStation 4 bundle featuring the 500 GB console and the remastered edition of The Last of Us will launch in Europe next month for €429.99, according to a post on the European PlayStation blog.

The console was listed on Amazon France's website earlier this week for €429.99 (approximately  $585) with a release date of July 30, 2014. We've reached out to Sony for comment and will update accordingly.
The Last of Us Remastered will launch in the U.S. on July 29 for $49.99. The reworked version features "cutscene-quality" character models, according to creative director Neil Druckmann, and higher resolution graphics, along with previously released downloadable content and in-game commentary.

Earlier this month an Ultimate Player Edition that consists of PS4 and PlayStation Vita appeared online with a release date of July 4. The bundle is yet to be officially announced by Sony. You can read more about The Last of Us by checking out our review.

Source: Polygon